ahmet oktar wrote:
>
> thanks for your reply. I have wrote a plugin in maya that export all
> geometry and materials to pov and pov render this. I have'nt any prob. this.
> My question is not about for technical problems! is it any prob with povray
> licensing
The most important question is how do you get POV-Ray to render it?
If it is through an API call or a shell out to the command line then
you are Ok with the licence.
If you have bundled (included) the POV-Ray rendering engine into your
plugin then you are in violation of the terms of the licence.
In either case you may not redistribute POV-Ray as part of your plugin
without including the full POV-Ray distribution package including the
documentation for POV-Ray, its licensing agreement, all of the example
scene files that come with it, and you must clearly state that POV-Ray
is the sole property of the POV-Team in your documentation of the plugin.
It would be better if you do not include POV-Ray with your plugin at all
and instead point users of your plugin to the povray.org website so they
can download it themselves.
--
Ken Tyler
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